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Tag-Team

Unleash dynamic combat with three distinct characters, each offering unique abilities for strategic gameplay. Switch seamlessly between them and call for assist attacks in the heat of battle.

Souls-Like

Engage in strategic combat inspired by Marvel Vs. Capcom, Trine, and Dark Souls. Master defensive movements like dodging and parrying while carefully timing your attacks for maximum impact.

Adventure

Explore the enigmatic world of "Rot In A Porcelain Dream", an action side-scroller set in a strange dark land. Each character adds wonder and challenges to your adventure.

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Red

The Vagabond Warrior

A mace-wielding vagabond of a warrior. Each new scar on his body heals with a thick hide of crude armor -- much like his personality, he's grown callous and closed-off from everything. Even still, Red is never one to back down from a fight; the will to survive is a cornered beast that sometimes doesn't let up.

Ela

The Strange Battlemage

An acrobatic and explosive magic caster. Ela is a strange, talkative girl with a bubbly and unpredictably dangerous demeanor. She used to bring warmth and smiles to wherever she wandered, eager to make new friends, but that light in her now flickers off sometimes...

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Akardo

The Haunted Husk

A haunted, walking tower of a man, or what's left of him; an inner darkness weeping from his soul's trauma. Nevertheless, he is benevolent and caring, and spends his time tending to graves, honoring the dead of this land. Akardo is full of hope and trust, sometimes to a fault.

Our Rotting World

In the center of the world lies a small town built in the middle of a vast expanse, sleeping in a protective shell. This is the main characters' home.

Bridges lead to and from this city to many surrounding worlds which the player can visit and explore.

Changes made in one area can have a strong effect in previously visited areas, so the player is encouraged to revisit areas from time to time -- they may not look the same as they once did.

Our Media Package

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FAQ

What is this?

This is "Rot In a Porcelain Dream", an indie video game made by us! Yamo Studios from Orlando, FL in the USA.

What type of game is it?

Rot In A Porcelain Dream (or "ROT" for short) is a single-player action side-scroller of a type we like to call "Marvel vs Trine Souls". You control a tag-team of 3 characters with fighting-game inspired movesets and mechanics, and the ability to switch between them on the fly and assist, giving you a mix of options on how to fight and develop your playstyle. The story takes you on a journey through a 2.5-D world, filled with enemies, bosses, lore and secrets.

Will this be available on consoles?

Hopefully! We’re trying to take it slow and be realistic as we’re a very tiny team. We're working on a PC Steam release first, and then we’ll take our time to get the console ports right after.

When will it come out?

We don’t have an official release date as of yet. We're working hard on adding content to the game, including more types of enemies, bosses, levels, and cutscenes, as well as testing and tweaking gameplay. We're also adding story elements and NPC's to help bring the world to life.

Are there plans for multiplayer PvP / Co-op gameplay?

Currently the game at launch will be single-player only, but we do think the idea of multiplayer with ROT's fighting system sounds fun. Our development budget right now isn't able to include it, but this is something we might look into post-launch if all goes well, possibly as a DLC expansion.

How long have you been working on it, and how many people do you have?

For about a year and a half, it was just me (Jacob) working on it. Then Mike joined to handle art tasks, and we’ve been full-time on it for about 5 years. Ryan joined on last year to help with game design and scripting. We’ve had a lot of friends join in to help temporarily along the way; right now there’s 3 of us full-time.

What game engine is this being developed on?

We are building in the Unity engine.